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Full Game Fitness Test

Endurance & Recovery

15 minutesadvancedteamphysical

Legend

  • two teams
  • ball
  • scrimmage route

How it works

Sustain competitive technical performance across a 60-minute game-simulation conditioning session.

What you need

  • lacrosse stick
  • lacrosse ball
  • cones
  • goal
  • pinnies
  • timer

Your focus

Full-game fitness requires players to execute skills, decisions, and physical actions with the same quality in the 60th minute as in the 1st. This drill tests and builds game-length conditioning with technical accountability built in.

1

Run a 6v6 scrimmage in three 20-minute thirds with 3-minute rest between.

2

After each third, every player rates their technical quality on a 1-5 scale.

3

Coach compares technical quality ratings across thirds to identify fitness-related degradation.

4

Post-session: each player identifies the skill that suffered most and commits to its conditioning training.

Goal

It's clicking when your performance in the final quarter of the session looks the same as the first, that's the standard, and everything before it is just building toward it.

Helpful cues

  • If your catches get worse in the third period, your endurance is limiting your skill
  • Pace yourself in the first third, don't go all-out and fade
  • The fittest player doesn't always run the fastest; they make the best decisions in the 60th minute

Adjust the challenge

Make it easier

Strip it back

Reduce to two 15-minute halves.

UpLVL it

Add the next challenge

Add a specific technical metric tracked per third (e.g., pass completion rate, ground ball win rate).

No account needed

Build a practice plan

Add drills, keep the plan in this browser, then share a link with your staff or parents.

This library helps you find the right drill. Inside UpLVL the right drill finds the player.

After every practice, UpLVL automatically surfaces the drills each player needs to work on most. See it for yourself.